Now
April 20th, 2025
Just came back from Boulder, in the US, for a whole week of hacking on AI with the Zed team. We’re running our Agentic Editing private beta, and it’s been a wild ride. We’re very close to the general audience launch. Also, somewhat recently, put out a blog post on Zed’s site about Edit Prediction’s subtle mode: “Out-of-your-face AI” — check it out! Just bathed in everything AI, which is a bit crazy.
Excited to be the whole next month in Europe, and also meeting the Zed team again for Rust Week in Utrecht!
February 16th, 2025
Work-wise, things are moving fast over at Zed. We just recently launched Edit Prediction, and it's probably the most significant project of my career so far. I'll write something more detailed about it from the design standpoint soon, but in the meantime, check out this Twitter thread I put together with some nuggets. Next, a lot more AI-related coolness.
Personally, on the other hand, though, it's been quite challenging for me to deal with the velocity of information these days, particularly when it comes to AI. It's hard to stay grounded, balanced, and maintain somewhat of a peaceful mindset. But, cool trips might happen this year! Excited about that. Certain that I'll hit Europe again; maybe the US, too!
November 2nd, 2024
These past few months have been a bit of a whirlwind. I just recently came back home from a 2-month-long trip, visiting different cities and countries, with the goal of scouting places I’d like to move to in the near future. It's a change I've been craving.
The trip included a week-long stop in Montreal to meet the whole Zed team, which was super fun and productive. We hit Rust Conf, which was my second conference of the year after React Conf in Las Vegas. Lots of swag, I love it.
Coding-wise, it’s been interesting to learn, step-by-step, Zed’s style of Rust, particularly GPUI. Not having the browser's dev tools to lean on is… different. But I’m really digging it. And, of course, being in the midst of this wild AI race has been challenging but thrilling, too.