"I am the master of my fate, I am the captain of my soul"― Invictus by William Ernest Henley

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Me using an iMac G3 back in the day.

Hope you notice the classic iMac G3 overthere. Lucky little kid.

First chapters

I guess it all started with mom and dad naming me after some popular Brazilian MPB dude. Somehow, from day one, music, art and expression were there. My folks always cherished and worked with arts, media, and technology. Because of that, new tech gadgets were commonly around when I was only a kiddo. Giving form to things became a living need.

If you are a designer reading up, you might have started like me: drawing. Most designers found themselves in pen and paper. I used to spend hours after school trying to replicate characters from cartoons I watched. Countless papers, lots of colours, lots of rubber dirt. Technology naturally boosted the capacity of creating and I followed that boat very early on.

Choosing Design

Looking back, it's hard to even say I chose design. I'm more inclined to think that design chose me. There are so many things I can relate to the act of designing that it's even harder to define what that really means. Back in school, I was too interested in history and social sciences in general. It's a non-stoppable curiosity to understand why we as humans behave in certain ways.

What I eventually learned from a bunch of failed school exams was that whenever I found the right proper amount of interest to dig really hard at a certain topic, I'd probably succeed. That's when I noticed my thing was figuring why to behaviours, to human relationship with other humans and stuff around us.

By the time I had to figure out what to do with life and what college to enroll in, I already was creating stuff for quite a while. At that time, it was mostly connected to an artistic expression setting, as most designers may start out with. At first, design seems very art-ish. The designer, at a small company, may be known as the visual person. The one who would know how to draw something absurd, randomly, in the fly.

I eventually enrolled in a bachelor of Social Sciences at UFSCar, a public university in Brazil. There, stuff started to gain some really complex layers of academic gimmicks. There were so many cool topics being discussed there that didn't seem to reach the general public and thus not affecting every day life. That really bugged me out. My thinking was somehow inclined to believe we have to work ourselves out to make some difference in somebody else's life.

That's when I decided to drop out of it, even though the subjects discussed there being of my very interest to this day. Structural anthropology and sociology are the fundamentals of design and human behavior. And that started to clear the pathway to how I eventually merged somewhat of artistic expression with ethnography-ish thinking. That led up to... design.

Those days, I try to bond all of this reasoning to designing experiences. This may sound a bit overused but when you think hard about what actually is an experience, you see that everything is how it is because of how it was designed. The design always tells you stories about who designed, their motives, their beliefs and intentions. Sometimes, it's hard to point out who, but how. I like to bring back the fundamental concept that designing is giving form and function to abstract stuff. And I like simple and clear things.

Me and my beloved Carina and the monumental Cajon del Maipo mountains.

Me and my beloved Carina and the monumental Cajon del Maipo mountains.

On building products

I like to think about the concept of a product by being more than a tradable good in a too capitalistic environment. A product is the packaged result of someone's take in some problem. And I like to design good products. Good not only for me, of course, but to whom else will consume it, use it and enjoy it.

There's so much in order to do that, from strategy to deployment. I'm someone who dives real deep in every step, from research to shaping it out. And I nerd it out in all of them.


I've worked in a number of companies to this point and I can proudly (and modestly) say that in all of them I left somewhat of my mark. When I think about the future, a feeling of excitement comes trying to figure out the weird stuff that's about to happen that doesn't even cross my mind as of today. So yeah, here's to more changes!


Design Lead • Since 07/2021.


Senior Product Designer • 09/2019 to 07/2021.


Product Designer • 05/2019 to 09/2019.


Product Designer • 02/2018 to 05/2019.


Designer • 07/2017 to 02/2018.

About this website

You might think by looking at this website that I have a clear understanding of what's going on here but I assure you I don't. I'm figuring out how to do actual tech while trying to build something. Thank goodness for the world wide web where I've learned everything by searching until page 3 of Google.

This site is hosted on Vercel, created using Next.js, styled mostly using TailwindCSS and with bits and pieces of other amazing libraries, such as - of course - MUI. Let me know how to make it better!